This design was made in my year 11 Visual communication design class.
it was designed in Tinkercad and was meant as a beach getaway house located in Tasmania on King island with a renewable source of energy with a Fibonacci turbine hidden in the roof of the house. The primary idea behind the design was that the wind would come in from the sides of the house and run up and over the roof of the house, stemming from this i decided for there to be overhanging roof panels to allow wind to enter into the turbine chamber and rain to fall of the sides like usual
this sword was designed as a prototype for the GAIA combat system, this weapon would be weilded by an Aeraki user who uses aeraki magic to manipulate the different fragments of the sword, they also store an excess of these fragments on their person to form them together into larger weapons if the situation calls for it
This was designed to be created with moldevite in my minecraft "magic goods" mod, it would work as a standalone elevator for minecraft builds, allowing players to reach hights very quicly
this weapon was modeled after my design for sotano & fendante, the weaponry of my own character: Astra Zaffre.
To get a better visualisation of how it works i also aligned it with the arms of the minecraft template character.
I did originally plan to program it into a fully functioning modded weapon, however i found some issues that i am unsure how to work around, mainly the extensive functionality of Sotano & fendante as concepts not translating very well into a game where the combat is more rigid than something such as Warframe or team shooters where there is a cast of characters to choose from.