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More details and clarification lower on the page
More details and clarification lower on the page
Ayami kanoshi
This is an own character of mine originally designed for the universe of My Hero Academia, originally her 'Hero name' was Mimic due to her quirk mimicking the environment, but I decided to change it to Mimicry, both paying omage to the original name which has become a very personal name in my head, and moving away slightly from monoma's copy quirk, which the name could be confused for.
mimicry, by definition is the act, practice, or art of copying or imitating the appearance, sounds, behaviors, or characteristics of another person, animal, or object. and i felt like this worked with her quirk to some extent
Ayami kanoshi's quirk (aka superpower) is Elemaker. With this she can create 3D shapes out of one of 6 different elements, these shapes can only be made out of her hands and feet. The element that is used depends on her environmental conditions at the time.
Water activates when there is a sufficient amount of humidity in the air touching Ayami's skin
Ice activates when any part of her body is in below zero degrees (celcius)
Lightning activates when there is enough static electricity in the air touching Ayami's skin
Fire activates when Ayami inhales smoke
Light activates when UV light is hitting Ayami's skin
Darkness activates when no other conditions are met
Upon changing element, streaks in her hair change colour to match whatever condition is met. If there is multiple on different parts of her body (she can do this with the mechanisms in her suit) they become a pinkish red colour
When making objects, ayami acts like a 3d modelling software, having to intentionally stretch and squash simple shapes such as squares and cylinders into the desired shape. Any shape that ayami creates must remain in contact with her skin to maintain it's shape otherwise it will dissopate.
when creating with potentially dangerous elements such as fire, lightning and ice, her body is not immune to its effects. E.g. creating a big plate of fire from her hands may sevearly burn her. to avoid this side effect, Ayami (in her supersuit) poked microscopic holes in her gloves, this way a tiny, needle-width connection with her hand is enough for it to maintain it's shape, the other parts of the glove material are resistant however so she can grab any objects with the rest of her hand.
In her original concept she was a guy named Roku Kanoshi (roku - meaning six in japanese to match the number of elements) and the suit was an oversaturated mess of the entire colour spectrum. Roku originally had the hero name: Mimic, due to his ability to mimic the elements around him. The first design was made when I was around 11 years old and so I've learnt a lot more about composition and character design since then.
To preserve the original idea in a different form I chose to have Ayami and Roku become Siblings, each with their own struggles and misunderstanding between the two that strains and strengthens their relationship in several ways.
The bottom image is my latest artwork for this character, with the highlights i attempted to link her closer to her brother's design with angular shapes, i also edited the eye designs to make them a bit more interesting.
Water mode
Ice mode
Lightning mode
Fire mode
Dark mode
Light mode
This is Roku kanoshi, the 'Golden child' of the Kanoshi family whom failed where Ayami succedded. (it was intentional that the yellow-orange colour chosen for roku was a shade of gold for this well known title)
to keep the name Roku, i made his quirk (superpower) one called 'Hex shield'
with this ability roku can create golden translucent hexagon shaped panels in spherical shapes. When these barriers are present, any entity or object that roku views as an 'enemy' will be launched out of the barrier radius at extreme speeds, while anything not viewed as an enemy can physically pass through the barriers however they please.
When growing up Roku was incredibly intelligent and academically inclined, and with a quirk with protective capabilities such as his, his parents pushed him to become a great hero, and bring fame and fortune to the family, However he failed the entrance exam to UA high school, so he tries again the next year, and fails once more. Depressed from dissapointing his parents he becomes a recluse and shuts himself in his room for very long periods of time.
After Ayami gets into UA from recommendation of a pro hero, the two grow further appart, as Roku believes his sister who has always been treated worse than him has achieved what he could not. On the other hand Ayami panicked and accepted the recommendation with the intention of upholding her brother's goal, not knowning how it would send him deeper into a spiral.
After a long time appart Roku comes to terms with the current state of his life, and for the first time asks ayami for help, on knew imaginative ways to use his quirk and how to perfom on the same level as the people she is learning from. Eventually with her assistance, roku became a vigilante, still protecting people but not going through the official channels to do so, thus he is frequently on the run from authorities.
The final image, like Ayami's is the latest artwork of this character. With both of these ive been experimenting with my process of designing characters.
With these ive made every element have 4 main shades, the base colour, and 2 darker shades (typically with a hue shift) then a highlight colour for specific areas.
Additionally the lineart is coloured with 2-3 colours, one lightest colour, one medium and one black.
This is the first time ive experimented with eyelashes and eyebrows on character designs, adding a lot more weight to their eyelashes feels to bring a lot more personality to the design and the artstyle. Ive also experimented with internal circles around the eye to add some more depth to the iris.
and lastly shiny/bright areas recieve an triangular/rectangular shaped highlight pattern.